Survarium Player Count

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This feature is exclusive to Bedrock Edition.
Restrictions
First introduced

Java Edition 1.5 (13w03a)
PE 1.0.5 (Pocket Edition alpha 1.0.5.0)

Removed
Survarium Player Count

Survarium to enter closed beta, developer looking to boost player count. Survarium's unstoppable 'green apocalypse' is creeping towards a closed beta development phase, according to a new dev diary from the folks at Vostok Games.

Counts entities (players, mobs, items, etc.) matching specified conditions.

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Syntax
testfor <victim: target>
Arguments
victim: target
Specifies the targets to count. Must be a player name or a target selector (@e is permitted to target entities other than players).
Result
Fails if the arguments are not specified correctly, or if player fails to resolve to one or more entities (named players must be online).
On success, produces a success count equal to the number of targets matching player, which can be measured by a redstone comparator facing away from the command block.
Examples
To test if Alice is online: testfor Alice
To count the number of players in survival mode within a 3-block radius of (0,64,0): testfor @a[x=0,y=64,z=0,r=3,m=0]
To count the number of zombies within a 20-block radius of (0,64,0): testfor @e[x=0,y=64,z=0,r=20,type=zombie]


History[edit]

Java Edition
1.513w03aAdded /testfor.
1.814w02aAdded dataTag argument to /testfor.
/testfor is no longer exclusive to command blocks.
14w07a/testfor can now test for partial NBT tag matches.
1.1317w45aRemoved /testfor.
Pocket Edition
1.0.5alpha 1.0.5.0Added /testfor.


Retrieved from 'https://minecraft.gamepedia.com/index.php?title=Commands/testfor&oldid=1484498'

After all these years, continues to be going strong – and, in fact, it’s going more strongly than ever. The Ark: Survival Evolved player count on Steam hit a new all-time record in early March, and for weeks it’s continued to chart at double its usual numbers. It seems there are a wide variety of factors at work here, but Ark players are coming back in a big way right now.Ark’s new concurrent player count peak was set on Sunday, March 8, with 157,400 players, as shows. The previous record dates all the way back to November 11, 2018, at 106,478 players – and that record came during the duration of a free weekend event.

Since then, Ark’s daily peaks have hovered between 50k and 80k, but now the game’s had entire month’s worth of peaks above 100k.Player counts began to rise in late February, following the launch of the Ark: Genesis expansion, and continued to rise through another free weekend event that concluded on March 2. That event set an initial new player record of 153k, though it wasn’t until a week later – after the promotion had ended – that the current player peak was reached.