Survarium Player Count
This feature is exclusive to Bedrock Edition. |
Restrictions | |
---|---|
First introduced | Java Edition 1.5 (13w03a) |
Removed |
Survarium to enter closed beta, developer looking to boost player count. Survarium's unstoppable 'green apocalypse' is creeping towards a closed beta development phase, according to a new dev diary from the folks at Vostok Games.
Counts entities (players, mobs, items, etc.) matching specified conditions.
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- Syntax
testfor <victim: target>
- Arguments
- victim: target
- Specifies the targets to count. Must be a player name or a target selector (
@e
is permitted to target entities other than players).
- Specifies the targets to count. Must be a player name or a target selector (
- Result
- Fails if the arguments are not specified correctly, or if player fails to resolve to one or more entities (named players must be online).
- On success, produces a success count equal to the number of targets matching player, which can be measured by a redstone comparator facing away from the command block.
- Examples
- To test if Alice is online:
testfor Alice
- To count the number of players in survival mode within a 3-block radius of (0,64,0):
testfor @a[x=0,y=64,z=0,r=3,m=0]
- To count the number of zombies within a 20-block radius of (0,64,0):
testfor @e[x=0,y=64,z=0,r=20,type=zombie]
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.5 | 13w03a | Added /testfor . | |||
1.8 | 14w02a | Added dataTag argument to /testfor . | |||
/testfor is no longer exclusive to command blocks. | |||||
14w07a | /testfor can now test for partial NBT tag matches. | ||||
1.13 | 17w45a | Removed /testfor . | |||
Pocket Edition | |||||
1.0.5 | alpha 1.0.5.0 | Added /testfor . |
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