Children Of Mana Spirits

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SD1's great, the original and remake are both really fun games imo. If you like the gameplay style of its sequels you'll probably like it, even if the story's not going to be quite as interesting.Legend is great if you can get into it - it's smack in the middle of that 'weird era' of JRPGs on the PS1 when they were getting really experimental. You basically need to read guides to really 'get' how everything works but once you do it's a very unique and thrilling experience. Breathtaking art, great music, fun combat - the biggest problem is it eschew the cartoony charm of SD2 and 3 for a more 'storybook' aesthetic and I mean.

Dec 17, 2014  Mana Barriers are inconsequential to mundanes. They only affect Spirits, Dual Natured beings, active Foci, and spells. So your team can walk through it without being noticed. Even if you have a Mage or Adept on the team, they would only be hindered if they had active magics going. Secret of mana children dawn heroes seiken densetsu elemental elementals spirits summons adorable dryad gnome shade wisp undine.

With a mute protagonist and all other characters being temporary 'guests' or rather silly and forgettable, and being made up of myriad small separate self-contained stories, that can leave much to be desired if you want a bigger cohesive one. Still very worth checking out though.I've never even bothered playing any of the rest, tbh. I think Legend is kind of a gem of a game, really, and I don't mean purely from the perspective of the Mana series.The opinions on the game's stories/plot lines are, understandably, quite mixed. Final Fantasy Adventure is great, it's one of my favorite action RPGs in general and my favorite Mana game. Don't bother with Sword of Mana though, no matter how nice the colorful GBA pixel art looks.

Adventures of Mana however looks like a remake that is faithful original except with better graphics. I can't vouch for it yet and I do wonder whether the controls and speed are 100% spot on, but it's definitely a viable option. Personally I would still recommend anyone try FFA if the Gameboy era of design and graphics isn't a turn off.Secret of Evermore!

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Another very good game, although it's more like a sister series (with only one entry.) instead of a Mana series game.Personally, I enjoyed Children of Mana a fair bit. If I was recommending it to a general person I would rate it as average at best, but for those interested in Mana in particular I think it becomes a better proposition. There are classic enemies and weapons, and I don't have any major complaints with the unique mechanics and gameplay design. I suggest giving it a consideration if, absent other opinion, videos of the game look interesting to you (but if not, don't bother because the story is rather unimpressive and it doesn't have the same exploration-adventure factor).Like yourself, I didn't find Legend of Mana interesting with my brief experiences with it. From what I hear it is a reasonably well liked Mana game though, just with an unfortunately complex weapon upgrade system (and following a more beat 'em up genre of mechanics). And I haven't encountered any fans of the PS2 game honestly!.

I've played Children of Mana (DS) and Sword of Mana (GBA). I don't know which one came out first (i guess Sword of Mana), but share the same spirit/magic mechanic in battle.Children of Mana is very simple and repetitive. There's only a few map locations you get sent to several times, and as the main quest goes on, the dungeons get a little more complicated. There's a gem system that spices things up a little bit, and even though i only played once the multiplayer seemed fun. It's an ok game, but without the Mana element to it i guess it might be considered boring (i guess the target audience were mainly children ).Sword of Mana looks like a SNES Mana game because of the GBA specs, NPCs are very important and interesting.

There's a kinda cool leveling system where you can pick any stat you want to raise further and it'll impact a class system you have no idea exists if you just boot the game and start playing. The weapons and blacksmith aspects also make battling a little bit more interesting, and you get to a point in the game (if played casually) where you kinda want to avoid fighting against every monster because they're actually a treat. Also, there's some things worth backtracking for, which gives more importance to every route and town.Both games are fun. I liked Sword of Mana more, but if you have a DS lying around, and you can get Children of Mana for 8 bucks I would try it. Legend of Mana does have a different feel from Secret of Mana to be sure, however it does have some great stories, the art style is unique and beautiful, the music is fantastic, and if you're a 'collector' type like me, there's lots of things to collect and achieve. Things I liked about Legend of Mana: your home. The tree house was cool, and would grow with you, with all sorts of fun custom bits to keep you entertained.

The orchard was fun, you had a blacksmith, a golem workshop to build your own golem, an instrument workshop to customize your own instruments, and (the best part) a barn to house your very own monsters to keep as pets and combat companions. Ever wanted to take your very own pet rabite on a journey with you? Well, in this game, you could. Also, Lil' Cactus was adorable.

Things I didn't like: placing artifacts on a board to change or alter things was kind of tedious, and kind of pulled me out of the place feeling like a living world. It felt very disjointed and I wasn't really a fan of that. Overall, I'd still give this game an 8/10. I loved it, and definitely recommend giving it a second chance.Sword of Mana was also quite fun. It was a remake of Final Fantasy Adventure on the GBA, but played a lot more like Secret of Mana, and they really fleshed out the story.

Also, the replay value was high as you had two different stories to play through depending on which character you played as; either the boy or the girl. Though their stories intertwined, each had their own path to follow, and their own story to be told. I really enjoyed this aspect. Things I liked: combined the best elements of Secret and Legend, in my opinion. Also, Lil' Cactus made his own return, and the cactus house was a scaled down version of Legend's tree house.

And did somebody say Dudbears? Things I was not a big fan of: the story was over too quickly, I think. I would have loved more, but this was still big for GBA. Also, there was a gimmick with the enemies where they would become way more powerful the more you killed them, which annoyed me a bit over time. I just remember grinding certain mobs for mats to get my own dudbear, and the challenge of that being a bit on the grindy side. 7/10 overall.Dawn of Mana was ridiculously difficult, and I never got past one of the earlier stages.

That was also supposedly harder in the American version than the original Japanese version for some reason, and it ultimately annoyed me enough to not want to play it.Children of Mana can be fun if you like randomized dungeons, but I prefer open world style exploration. This was basically just a random dungeon generator crawler, and also felt more gimmicky than a true Mana game. I didn't play it very long either. It's not a bad game by any means, but it just wasn't my taste.I never played Heroes. I also haven't played Rise of Mana or Adventure of Mana (another Final Fantasy Adventure remake), so I can't comment on those. Adventures of Mana on Android/iOS and Vita is a remake of the first Mana game, which was on the original Gameboy and was known as Final Fantasy Adventure. This is referred to as Seiken Densetsu 1 in Japan and why the numbering is off between Japan and the US.

The gameplay is simple but it's still a super fun action RPG.Edit: Oh, and I forgot about Sword of Mana for the GBA. It is also a remake of Final Fantasy Adventure, but it's moreso a reimagining rather than a remake. It has the art style for Legend of Mana, which is love it or hate it by most.

All in all this is a quality game you can pickup on eBay or emulate via ROM.Edit 2: Just realized you put SoM in the title along with SD3. My favorite game in the entire Mana series is Secret of Mana (Seiken Densetsu 2 in Japan) for the SNES, though. It really laid the foundation for the entire series. It has amazing music, although its a little watered down gameplay-wise when compared against SD3.

It's still my favorite, though. It has a slighly upgraded version for Android/iOS, which, despite the sometimes wonky controls, I prefer over the SNES version. Oh, and they're making a full 3D remake to be released next year. If you are only going to play one Mana game, make it this one.Avoid Dawn of Mana and Children of Mana. Heroes of Mana is decent, but its a stategy RPG, so its a hardcore outlier. It does tie into the plot and world of SD3, though, so if you're passionate about that world and like strategy RPGs, give it a go.